Davide Cavuoto
Senior Game Designer
The Lineage
34BigThings
[2025 - Present]Senior Game Designer
- Spearheading AI architecture and behavioral design to establish robust gameplay systems.
- Driving content design and systemic implementation for a major unannounced project.
Ubisoft Milan
[2021 - 2025]Level & Game Designer
- Architected expansive exploration areas and environmental flow for a high-profile unannounced title.
- Engineered combat encounters and meticulously balanced AI pacing to optimize player engagement.
- Designed core mechanics and systemic interactions for the award-winning Mario + Rabbids: Sparks of Hope.
- Acted as Scrum Team Product Owner, directing the development and iteration of Exploration AI.
- Executed rapid design prototyping to validate and iterate on core gameplay loops and features.
Tiny Bull Studios
[2019 - 2021]Junior Game Designer
- Implemented mechanical-oriented design processes to streamline production and feature delivery.
- Developed engaging gameplay systems and integrated core content across multiple titles.
- Designed intuitive UI/UX flows to enhance player accessibility and interface functionality.