90's Super GP

It is the nineties, and there is time for arcade racing! ’90s Super GP is soaked in the nostalgia of the greatest era of racing video games, when “realism” and tedious minutiae took a back seat to fantastic environments, hyperspeed drifting and paint-scraping!

Developed by 34BigThings and Event Horizon Studios

Role - Lead UI / UX Designer

  • UI Design

  • UI Flow

  • UX Design

  • UX Flow

  • Feedback design

Coming soon on Steam, Playstation and Nintendo Switch

I was responsible of all the User Experience and the UI of the project. I commuunicated and worked with 2D artists and UI programmers in order to make our work flexible and consistent. I worked on all the game flows, the end game ones and the menus.

Once the project will be released I will share some thoughts and processes behind my decisions to explain my pipeline and my vision about the game and its interface and UX.